I was making a joke that you should just kill them off. But my real advice is to make a mini I need Space 2021 shirt, maybe 4 sessions. Be transparent that you are doing a short/basic campaign as a way to introduce everyone to the game and see who likes it, and after that you can see who wants to continue with a long term group. Maybe they won’t all enjoy it? Maybe you will find that 6 isn’t as scary as you thought? Maybe they will all like it, and it is scary, but at least you have an opportunity to tell that this size is unsustainable and you can help some of them find other groups. But, knowing in advance the game as a time limit, will take some of the pressure off of you.
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With 6 players combat takes AGES. And, as a player, if you are forced to skip your I need Space 2021 shirt, combat seems to drag on even longer. We have a rule where you have to have your turn ready to go when your turn comes up (each turn change, the dm announces who is up and who is on deck), and if you don’t seem to know what to do, you hold your action until you figure it out. I don’t suggest imposing this just yet with new players, but if you telegraph who is next and ask them upfront in session 0 to be planning their actions before their turn, combat can go more smoothly.
Also, when dealing with 6 players, before my move to FG, I likes using clothes pins on my dm screen to track order, instead of every round counting down from whomever has the highest initiative. Or just a piece of paper where you do the count down once at the start of combat and just write the order down.